pub fn structural_walk<R, M, H>(
root: &R,
walker: H,
order: WalkOrder,
) -> Result<Option<VisitInterrupt>>Expand description
Walk root with an observer, the Rust analog of C++
StructuralWalk<order>(root, callbacks...).
walker is anything implementing IntoWalker: a &mut reference to a
stateful WalkDispatch walker (#[dispatch(walk)]), a bare closure
in any WalkChainLink shape (catch-all &VisitValue, typed, or node,
with an optional trailing DefRegionKind), or a tuple of such
callbacks tried in order — the C++ callback overloads and variadic
chain. The walker owns recursion: the handler runs once per value,
before or after the value’s children according to order, and steers
traversal through the returned WalkResult.