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tvm
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S-TIR specific Adreno GPU transformation passes. More...
#include <tvm/ir/prim/expr.h>#include <tvm/ir/transform.h>#include <tvm/s_tir/transform.h>#include <tvm/target/target.h>#include <tvm/tirx/function.h>#include <string>#include <vector>Go to the source code of this file.
Namespaces | |
| namespace | tvm |
| An object that builds and maintains block scope and StmtSref mapping for Dependence analysis. | |
| namespace | tvm::s_tir |
| namespace | tvm::s_tir::backend |
| namespace | tvm::s_tir::backend::adreno |
| namespace | tvm::s_tir::backend::adreno::transform |
Functions | |
| Pass | tvm::s_tir::backend::adreno::transform::TextureFlatten () |
| Texture flattening pass. | |
| Pass | tvm::s_tir::backend::adreno::transform::InjectTextureAlloc () |
| Inject Texture Allocation intrinsic. | |
S-TIR specific Adreno GPU transformation passes.