Buffers and memory#
Parameter buffers are bound with Tx.match_buffer; scratch buffers are created
in the body with one of two declaration APIs (below). Index a buffer with
A[i, j], slice it with A[m0:m0+BM, 0:BK] (a BufferRegion), and take a
pointer with A.ptr_to([i, j]) or the raw data pointer A.data.
Declaring buffers#
Two fundamental APIs create a buffer:
Tx.alloc_buffer(shape, dtype, scope=..., ...)— allocates new storage (emits anAllocBuffernode) and returns theBuffer.Tx.alloc_shared/Tx.alloc_localare justalloc_bufferwithscope="shared"/scope="local".Tx.decl_buffer(shape, dtype, data=..., ...)— declares a view over an existing pointerdata(no allocation); use it to alias or reinterpret storage — a sub-region of a pool, or a tensor-memory address. Withdata=Noneit allocates, likealloc_buffer.
A buffer’s data pointer is an immutable Var (alloc_buffer defines it;
decl_buffer takes one). To back a buffer with a pointer expression, assign
it to a name first; the parser creates an immutable pointer binding. See
Data types and expressions.
Both share one descriptor; the parameters that matter most:
Parameter |
Meaning |
|---|---|
|
element type — |
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logical shape (a tuple of extents) |
|
physical mapping (TileLayout); |
|
|
|
alignment of the data pointer, in bytes |
The scope argument selects the memory space:
Scope |
Shorthand |
Memory |
|---|---|---|
|
(default) |
device global memory |
|
|
static shared memory ( |
|
(pool) |
dynamic shared memory (pooled — see below) |
|
|
per-thread local storage (usually promoted to registers) |
|
(TMEM pool) |
Blackwell tensor memory (see below) |
A = Tx.match_buffer(A_ptr, (M, K), "float16", align=16) # parameter buffer
As = Tx.alloc_shared((BM, BK), "float16") # new shared tile
acc = Tx.alloc_local((4,), "float32") # per-thread accumulator
view = Tx.decl_buffer((BM, BK), "float16", data=As.data) # a view over As
A ptr-based buffer is just metadata over a pointer. For any non-tmem buffer, the declaration is a pointer plus a layout, and indexing resolves to an address:
addr(buffer[coord]) = buffer.data + elem_offset + layout.apply(coord, shape=shape)["m"]
(layout.apply returns the per-axis mapping; its "m" component is the
element offset.) So the same logical access compiles to different address
arithmetic depending purely on the buffer’s metadata. Writing
B[i, j] = A[i, j] + 1 over a 4×8 region, with B declared four ways:
from tvm.tirx.layout import TileLayout, S
B = Tx.match_buffer(p, (4, 8), "float32") # row-major
B = Tx.match_buffer(p, (4, 8), "float32", layout=TileLayout(S[(4, 8):(1, 4)])) # column-major
B = Tx.match_buffer(p, (4, 8), "float32", elem_offset=64) # shifted view
B = Tx.match_buffer(p, (4, 8), "float32", layout=TileLayout(S[(4, 8):(16, 1)])) # row stride 16
each makes B[i, j] lower to a different index in the generated CUDA (the
A[i, j] load stays i*8 + j — only B’s metadata changed):
B_ptr[((i * 8) + j)] = ...; // row-major: i*8 + j
B_ptr[((j * 4) + i)] = ...; // column-major: j*4 + i
B_ptr[(((i * 8) + j) + 64)] = ...; // elem_offset=64: i*8 + j + 64
B_ptr[((i * 16) + j)] = ...; // row stride 16: i*16 + j
Per-thread local storage#
Per-thread scratch uses scope="local". Allocate it with
Tx.alloc_local(shape, dtype): it is private to each thread and lowers to a
local array that nvcc/ptxas can promote to registers when its accesses permit.
r = Tx.alloc_local((4,), "float32") # per-thread local array
for k in Tx.unroll(4):
r[k] = A[tx, k]
# ... compute on r[0..3] ...
alignas(64) float r_ptr[4]; // per-thread array; ptxas may scalarize it
r_ptr[0] = A_ptr[tx * 4 + 0];
r_ptr[1] = A_ptr[tx * 4 + 1];
// ...
Note
The alignas(64) is the default buffer alignment — a buffer’s
data_alignment defaults to runtime::kAllocAlignment (64 bytes), and the
CUDA codegen stamps it onto every allocation, including per-thread local
arrays. Statically indexed locals are typically promoted to registers by
nvcc/ptxas (scalar replacement of aggregates), where the alignment has no
runtime effect. Dynamically indexed arrays may instead spill to addressable
local memory, so do not rely on register promotion when reasoning about them.
Scalar#
A mutable scalar is represented by a local buffer with one element —
strictly, you don’t need a separate concept. You can allocate the buffer and
index [0]:
phase = Tx.alloc_local((1,), "int32") # one-element local buffer
phase[0] = 0
while phase[0] < 4:
acc = acc + A[tx, phase[0]]
phase[0] += 1
But writing phase[0] everywhere is clumsy, so a scalar is sugar for exactly
this — a one-element local buffer you read and write by name:
phase: Tx.int32 = 0 # mutable scalar (sugar for the above)
while phase < 4:
acc = acc + A[tx, phase]
phase += 1
s = Tx.local_scalar("int32") # explicit form; assign by name (s = ..., not s[0])
acc: Tx.float32 = 0.0 # a type-annotated assignment also makes one
The two are not just similar — they parse to structurally identical TIRx. The
sugar is resolved entirely in the parser: phase: Tx.int32 is that one-element
local buffer, and phase / phase += 1 are phase[0] /
phase[0] += 1. tvm.ir.assert_structural_equal on the two kernels passes, and
the printer even renders the explicit alloc_local + [0] form back as the
scalar form — so once parsing is done there is no difference at all. Both therefore
lower to the same alignas(64) int phase_ptr[1];; the scalar just lets you drop
the [0]. (Tx.local_scalar / Tx.shared_scalar / Tx.alloc_scalar choose
the scope explicitly.)
Note
Why not a Var? A TIRx Var is immutable — a single static
binding (it is exactly what Tx.let produces, below). A scalar needs to be
mutable — you reassign it in loops and accumulators — so it must be backed by a
one-element buffer you can store into repeatedly, not a Var.
let#
A Tx.let binding is immutable — a single TIRx Bind statement (a named
value, not a buffer). Use it for derived constants:
n: Tx.let = M * K # immutable Bind
half: Tx.let[Tx.int32] = N // 2 # ... with an explicit type
It lowers to a plain scalar C variable — not a buffer (no array, no [0]).
For half: Tx.let = m * 2 (with a runtime m):
int half = m * 2; // the `let` -> a const-like local
Because the value is immutable, the simplifier is free to propagate and CSE it, so
at the use sites you often see m * 2 substituted directly (or shared through a
common-subexpression temporary) rather than a reference to half.
Note
Why have an immutable binding at all? Because the value cannot change, the
arithmetic analyzer binds the var to it (analyzer.Bind(var, value) when it
simplifies a TIRx Bind), so facts proven about the value — constant bounds, the
modular set (divisibility / alignment), ranges — propagate through every use.
That feeds index simplification, bounds-check elimination, and
alignment/vectorization decisions. A mutable scalar is a memory load
(buf[0]): the analyzer cannot assume it stays constant, so none of those
properties carry through. A let is also a pure value — no allocation, and
free to inline / substitute / CSE — whereas a scalar is a one-element buffer with
load/store semantics.
Tensor memory#
Blackwell tensor memory is not a plain scratch scope: it must be explicitly
reserved and freed with the warp-uniform Tx.ptx.tcgen05.alloc /
tcgen05.dealloc intrinsics, and each tensor is a view into it declared with
Tx.decl_buffer(..., scope="tmem", allocated_addr=<address>, layout=<tmem layout>).
The allocated_addr is the allocated tensor-memory base address plus any desired
column offset. It is mandatory — the tensor-core dispatch asserts it — so
Tx.alloc_buffer(scope="tmem") (which does not set it) will not work. Unlike
shared memory, tensor memory is not directly addressable: it is read and written
only through tcgen05 mma / ld / st / cp.
By hand, one warp issues the allocation into a shared slot, you decl each
tensor as a view at a column offset, and one warp frees it at the end:
addr = Tx.alloc_shared((1,), "uint32") # slot for the allocated base
if warp_id == alloc_warp: # tcgen05.alloc is warp-uniform
Tx.ptx[f"tcgen05.alloc.cta_group::{cta_group}.sync.aligned.shared::cta.b32"](
Tx.address_of(addr), Tx.uint32(512))
acc = Tx.decl_buffer((CTA_M, 512), "float32", scope="tmem",
allocated_addr=addr[0], layout=tmem_layout) # allocated base
# ... use acc as a gemm_async / copy_async operand ...
if warp_id == alloc_warp:
Tx.ptx[f"tcgen05.relinquish_alloc_permit.cta_group::{cta_group}.sync.aligned"]()
Tx.ptx[f"tcgen05.dealloc.cta_group::{cta_group}.sync.aligned.b32"](
addr[0], Tx.uint32(512))
You add any column offsets to addr[0] and manage the tmem_layout (the
matching datapath A–G layout) yourself. This is the sequence the pool below emits.
Pool#
Tx.TMEMPool wraps the warp-uniform alloc/dealloc and column bump-allocation.
Pass an explicit layout to alloc, or use its operand-specific allocation
helpers when the MMA datapath determines the layout:
tmem_addr = pool.alloc((1,), "uint32") # pool = the kernel's smem pool
tmem_pool = Tx.TMEMPool(pool, total_cols=512, cta_group=cta_group,
tmem_addr=tmem_addr)
# Choose the layout required by the instruction that consumes the buffer:
acc = tmem_pool.alloc((CTA_M, 512), "float32") # Layout D when CTA_M=128
# Layout B: PTX M=128, cta_group=2, 64 logical rows in this CTA.
# acc = tmem_pool.alloc_tcgen05_mma_D(
# (64, N), "float32", M=128, cta_group=2)
tmem_pool.commit() # emits tcgen05.alloc (one warp)
# ... use acc ...
tmem_pool.dealloc() # emits tcgen05.dealloc (one warp)
See the Tile Primitives walkthroughs for full examples.
Buffer APIs#
A Buffer is metadata over a pointer (see Declaring buffers above), so most of
its methods are compile-time reshapes/reinterprets that change index arithmetic
or hand you a pointer — they emit no runtime op of their own. The common ones:
Method |
What it is |
|---|---|
|
the raw data pointer (a |
|
a typed pointer to an element ( |
|
a vectorized load / store; prints as |
|
reinterpret the same storage under a new shape/layout (no copy) |
|
the calling thread’s private storage slice of a |
|
a view with axes permuted (a transposed layout) |
|
a masked access pointer (the |
Pointers — ``ptr_to`` / ``data``. ptr_to is how you hand an element address
to an intrinsic or inline function; data is the base pointer:
B[tx] = Tx.cuda.func_call("ld", A.ptr_to([tx]), source_code=SRC, return_type="float32")
B_ptr[tx] = ld(&A_ptr[tx]); // ptr_to([tx]) -> &A_ptr[tx]; A.data -> A_ptr
The pointer returned by ptr_to has the buffer’s element type and storage
scope. This remains true when the buffer is a typed view over a byte-addressed
allocation pool; the pool’s raw backing-pointer type does not leak through the
element address.
Vectorized access — ``vload`` / ``vstore``. Move several elements as one wide transfer (see also Data types and expressions):
B.vstore([tx * 4], A.vload([tx * 4], dtype="float32x4"))
*(float4*)(B_ptr + tx * 4) = *(float4*)(A_ptr + tx * 4);
Reshape / reinterpret — ``view`` / ``permute``. Both are pure metadata; the
data pointer is unchanged, only the index arithmetic differs. A.view(64, 4)
sees the 256-element buffer as 64×4; A.permute(1, 0) transposes the axes:
A2 = A.view(64, 4); y = A2[tx, 0] + A2[tx, 3] # A2[tx, j] -> A_ptr[tx*4 + j]
At = A.permute(1, 0); z = At[i, j] # At[i, j] -> A_ptr[j*4 + i]
A2_ptr[tx * 4] /* +3 */ // view: row-major 64x4 index
At_ptr[(j * 4) + i] // permute: swapped strides
Per-thread view — ``local``. Decomposes a thread-axis local layout into the
calling thread’s storage bundle (used pervasively by the tile primitives).
Both forms expose the raw physical storage span by default, including layout
gaps and offsets: R.local() infers a flat 1-D span, while
R.local(d0, d1, ...) is a row-major reshape whose product must equal that
span. Pass an explicit layout= only when storage-iterator coordinates are
required. This mediated form is an escape hatch: the supplied layout
interprets the requested shape, so that shape is not constrained to the raw
span. Without layout=, omitting the shape always infers a one-dimensional
physical storage span. Only the explicit-layout= compatibility form with
no shape infers a one-dimensional shape from the logical storage size:
R = Tx.alloc_buffer((32, 8), "float32", scope="local", layout=TileLayout(S[(32, 8) : (1 @ laneid, 1)]))
R_flat = R.local() # this lane's 8 local elements, physical order
R_2d = R.local(2, 4) # the same elements, row-major 2x4 reshape
alignas(64) float R_flat_ptr[8]; // the lane's private local elements